AI Insights · Timothy · October 2021
Top 5 Free to Play Games on Android in Ireland - Q3 2021
Discover the performance of the top free-to-play games on the Android platform in Ireland during Q3 2021, including weekly revenue, downloads, and active user trends.
In Q3 2021, the top free-to-play games on the Android platform in Ireland demonstrated varying performance trends in terms of revenue, downloads, and active users. Here's a closer look at the top five games:
Roblox
Throughout the quarter, Roblox experienced a steady increase in weekly revenue, peaking at approximately $42.8K in the week of September 20. Weekly downloads saw fluctuations, with a high of around 3K in mid-August before settling to around 1.8K by the end of September. Active users remained relatively stable, averaging around 180K per week, with slight dips and peaks throughout the period.
Coin Master
Coin Master’s weekly revenue fluctuated, starting at around $40K at the beginning of the quarter and experiencing a dip in mid-July before recovering to approximately $32K in early September. Weekly downloads remained fairly consistent, averaging around 400 to 500 downloads per week. Active users hovered around 11K to 12K, with minor fluctuations throughout the quarter.
Candy Crush Saga
Candy Crush Saga maintained a steady weekly revenue, averaging around $18K to $19K throughout the quarter. Weekly downloads saw a notable peak of approximately 1.1K in early August, before stabilizing around 800 downloads per week by the end of September. Active users showed a gradual increase, starting at around 30.7K and reaching approximately 34.1K by early August, before stabilizing around 32K towards the quarter's end.
Homescapes
Homescapes observed a gradual increase in weekly revenue, peaking at around $15.5K in the week of September 20. Weekly downloads saw a steady rise, reaching about 1.3K in late August before stabilizing around 1.1K towards the end of the quarter. Active users remained relatively stable, averaging around 24K to 25K per week, with minor fluctuations observed throughout the period.
Pokémon GO
Pokémon GO’s weekly revenue showed a declining trend, starting at approximately $10.5K at the beginning of the quarter and dropping to around $5.9K by the end of September. Weekly downloads also experienced a decrease, starting at about 1.1K and falling to around 800 by the quarter's end. Active users, however, remained relatively stable, averaging around 80K per week with minor fluctuations.
For more detailed insights and data on these games, visit Sensor Tower.